That's an exaggeration. Not a complete change, but we've had some impassible issues with memory regarding shuffling around 2000 HD images. So, we've had to take a compromise in the final visual quality, and rethink the way we're going to be building and displaying the scene. If the effect still works people are going to be too amazed to notice the lack of richness, but I'm sure we will. Ah well, next time!
Ok, not really got the time to explain more, but will try and post stuff as it comes available.

